August 18, 2005

Development of Playgrounds

Elizabeth sent me an interesting article from a June, 1996 edition if Illinois Issues about the changes in playgrounds ("BEYOND PLAYGROUNDS"). The subtitle just about says it all: "The best advice you can give a kid may be: Go play in the street."

Playgrounds used to be found in backyards or in parks and schools; today a mall. fast-food emporium, day care center, hospital or airport terminal would not dare open without its own tot lot. In spite of the competition from the private playground, usage of public playgrounds is going up too. Public playgrounds are still free to use, as in the '50s; unlike the '50s they are brighter, safer, more interesting, and (thanks mainly to federal regulations) easier for more kids to use, especially toddlers and those with disabilities.

Will these playgrounds be remembered more fondly by today's kids than those of my youth? If so, will it be because the new generation of play spaces better meets their needs? Or will it be because formal playgrounds are the only play spaces that today's kids have? Do even the best of today's playgrounds provide more than a pale imitation of the real world that was the venue for children's play for the thousands of years before humans invented monkey bars? Better as playgrounds have become, are they enough?


The author make some interesting points. For example, children try to push their limits, and to explore the boundaries of what's safe, often with unintended consequences:
To make playgrounds interesting, kids often will deliberately use them in contrived or extreme ways. Wheaton's rubberized playground is known among local daredevils as the "Power Rangers" playground because there they can do belly-flops on it they would never dare do on mulch or pea gravel because it would hurt. Thus the Catch-22: The safer you make a playground (past a certain point), the more likely it is that kids will get hurt on it.

Safe play apparatus does not necessarily mean boring apparatus. Experienced child care people know that older kids do not push themselves beyond what they feel they have the skill to do. Well-designed equipment abets this natural sensibleness; it does not take danger out of play, but makes the danger apprehensible, so a child can choose whether to proceed safely. "Kids play in abandoned buildings and don't get hurt," notes Kutska, in large part because abandoned buildings do not bear an adult imprimatur as "safe."


There are significant differences in playground design between the US and other countries (the "Guide" refers to the Illinois Department of Conservation's 1995 "A Guide to Playground Planning"):
According to the Guide, ponds, streams or drainage ditches "attract children and can be hazardous." Which, of course, is why they attract children. Trees? It's hard to imagine a piece of play equipment more perfectly designed to satisfy children of all ages and abilities than a good climbing tree. But the Guide warns that tree climbing "can become a problem if not controlled" and urges that low-hanging tree branches be removed.

The British and Scandanavians urge the planting of shrubs in "waste" areas near playgrounds because kids love to hide in them; in this country, shrubs are a no-no because branches might poke kids in the eyes or offer hiding places for the pederasts, child snatchers and drug pushers who are assumed to lurk everywhere. The Europeans helpfully note that prickly plants make useful screens because kids won't try to tear them up; the Guide warns that "hazardous" species such as hawthorne or thorny locust should not be located near playgrounds because they might tear up kids.


Modern playgrounds also do not offer enough variability to keep kids interested. As the author says in the beginning of his essay:
When my gang and I were growing up in Springfield in the 1950s, no public playground was closer than the schoolyard that stood six blocks and a busy street away. But we were hardly deprived, for what a playground existed within two blocks of my house! A propane tank, which we boys transformed variously into a submarine, a fighter aircraft or a bucking bull. A cinderblock back wall of a gas station, which made a perfect backstop for ball games. A culvert that drained a nearby cornfield and collected all manner of curious debris for convenient examination. Not one but two climbing trees, and assorted dirt piles from excavations for houses being built in the next block. A railroad track. And the smoothest, curviest sidewalks that our parents' FHA mortgages would pay for — a perfect Grand Prix circuit for 20-inch bikes.

When it comes to playgrounds, nothing beats the real world. The play equipment so expensively provided by the forward-thinking parents of the postwar years proved to be as big a waste of money as bomb shelters, and for the same reason — they were invented to serve a need that didn't exist.


And later on he goes into more detail on how a lack of ability to change anything in a playground can quickly lead to boredom:
If the safe playground is actually only dangerous in new ways, so the creative contemporary playground is a creative experience mainly for the adults who design them. The purpose of playgrounds, to quote the Guide, is to give kids a physical challenge and a chance to interact socially with other kids on the playground. But decades of child development research has concluded that there is a deeper significance to child's play. Play is an essential part of what a '70s expert called "life-research." Children learn about the world by playing with — not just in — it. Until they are dragooned into schools, play is the principal medium for learning by children. They learn by doing — moving, pretending, building, taking chances, hiding, throwing, playing in dirt and in water, balancing themselves. As playground architect M. Paul Friedberg put it in his influential 1970 book, Play and Interplay, the world is the child's laboratory, and he is its scientist.

The standard prebuilt play set is the outdoor equivalent of the classroom textbook — pretty to look at, comprehensive, authoritative in its expression of official doctrine regarding children's needs. The adult need to direct play, to teach, when what kids need is the freedom to learn, is so ingrained in the culture as to seem natural.

Being creative, for example, is not a matter of pretending but of doing. If the play environment is fixed, children can't manipulate the environment and adapt it to their needs. And while contemporary creative playgrounds are more complex than their predecessors, they remain just as fixed in form. Kids can use multipart apparatus in every way but the one that would really engage their need to experiment — taking it apart and putting it back together in new ways.

The problem is not that kids don't find conventional play equipment fun, at least at first. The problem is that fun is all they find in it. The Discovery Zone pioneered in the marketing of franchised "fun and fitness" in the form of indoor pay-for-playgrounds featuring slides and "ball bins" and trampolines. When it went public in mid-1993 the company was a hot Wall Street buy, but by February of 1996 the stock was selling for less than one-thirtieth its highest price. Analysts explained that kids failed to demand repeat visits because they got bored with what one analyst derisively called "hamster habitats."


Overall, the article is a good read, and something to consider for parents of youngsters. I want to think more about what types of play equipment to provide for Dorothy and any siblings she may one day acquire. A swingset is nice, but what about junk instead? Would a few old tires be more interesting, but just as safe?

Posted by Tom Nugent at August 18, 2005 09:49 AM
Comments

If you are investing for Dorothy (and potential future siblings), I think for very little money in your expansive wooded back yard, it would be simple to put up some forts, treehouses, duckblinds, and targets, etc and open a private "Paintball War Zone"....plenty of good healthy fresh air, exercise, and survival skills. It will never be boring! You occasionally move some of the landmarks, tiger pits, etc, and its never the same game twice. I guarantee that Discovery Zone would still be in business if they gave kids goggles and a gun instead of a habitrail.

And when you aren't around, you rent it out to the local neighborhood punks and lowlifes. It'll pay for itself in no time at all. Not to mention, you will have a very cheap army for hire in the event block wars break out. They certainly wouldn't bite the hand that feeds!

Not to mention, inviting all of the neighborhood guys over for a paintball fight will make it a breeze for Dorothy to get her pick of cleancut, respectful boyfriends when she gets old enough....and they will all respect any girl who can hit a cougar at 50 yards!

AND, for an additional fee, for those who wanted moving targets, you could rent out Cobalt and Rhodi...never mind.

AND...she might get good enough to earn a scholarship to join the NCAA rifle team at any one of the universites that have a team. Heck, if she gets good enough, she can bypass an education and go right ot work for the FBI, CIA, or any one of a dozen paramilitary groups operating in the Washington-Idaho-Montana area.

Not to mention as an added bonus, after a tough day at the office, Mrs. Nugent could give Mr. Nugent a five minute head start. It's probably better than a treadmill and pilates rolled into one! Is there no higher love than putting a bright pink splotch of paint right in the middle of her beau's chest from an elevated position.

I can't see how this would be anything but the best financial investment in the family's health and educational future! You'd be crazy not to!

Posted by: Tom at August 18, 2005 03:54 PM

Unfortunately, this week is when the developers began cutting down the trees around here. I'll be posting photos of the clear-cutting soon.

But otherwise, Tom, your suggestion is great! ;-)

Posted by: Tom Nugent at August 18, 2005 04:07 PM
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